Videoblog of the day: Ticklebooth

By Jaymis

Ticklebooth is a charming collection of personal vidcast and miscellaneous video links - both amazing and terrible - from around the web. Choice cuts include, Otafuku Rex - Do Me, Zioni - Soo Tall, classic Michel Gondry, Ratatouille (new Pixar trailer) and Monalisa Descending a Staircase:

Timelapse Lab: DIY Digital SLR cable release circuit

By Jaymis

A visualist with a digital camera is stop-motion video just waiting to happen. Since gaining access to a Pentax *IST DS digital SLR I’ve hacked together a functioning cable release which produced reasonable results. This was a very inelegant setup, though simple, and I feel it may put undue stress on the shutter mechanism. So I’ve been looking around for something which would allow variable-interval timelapse shooting, but not cost as much as a professional timer switch, or intervalometer.

Et Volia!

Australian electronics-nerd supplier extrordinaire Jaycar Electronics has the Countdown Timer project for AU$12.95 (+$2 for the beautifully photocopied instructions). It’s not a precise timer - the digital version costs much more - but it is adjustable from ~15 seconds - 5 minutes.

I’m no solder-ninja. The last circuit I put together was a crystal radio, and it didn’t work. This looked reasonably straightforward though, and I have the benefit of an excellent assortment of electronics equipment lent to me by a friend who didn’t know any better.

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What’s New and Cool in Jitter 1.6: OpenGL 3D and Video Goodies, More

As reported on CDMusic, Max/MSP/Jitter is in beta on Mac for version 4.6 (Max) and 1.6 (Jitter). Intel Mac native support is just half the story; Mac and Windows users alike have a whole bunch of goodies to enjoy in Jitter:


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Bleeding-Edge Alert: Flash 9 Preview Available

If you haven’t used Flash lately, you’ve missed a lot: it’s been quietly becoming more powerful. ActionScript 2.0 finally made Flash into a suitable programming environment, and Flash 8 brought awesome pixel-processing features via the BitmapData API. Add these to Flash’s lovely vector animation features, and Flash becomes a must-have tool. We’ve had a lively discussion about Flash maturing on the Create Digital Motion forum. There’s just been one problem: performance is not what it ought to be, because of bottlenecks within ActionScript and the program’s core.

That’s why Flash 9 is exciting. ActionScript 3.0 promises up to a ten-fold boost in performance. Here’s a simple example of the kinds of changes in store: previous versions of ActionScript didn’t actually have an integer variable type, so if you run a loop, you actually have to specify the loop variable using floating-point numbers. (In plain English, imagine if you had to learn to count as “1.000000, 2.000000, 3.000000 …”. You get the picture.) For you bleeding-edge types, you don’t have to wait until 2007 when Flash 9 / ActionScript 3.0 is set to ship. It’s here today in preview form:

Adobe Labs Flash 9 Preview, via a great blog called, oddly enough, The Flash Blog

Adobe says this is the only glimpse we’ll see of Flash before it ships next year, and they’re keeping plenty of secrets — all the features of the new Flash and even some of the new ActionScript features are hidden. (Ah, proprietary software.) It’s still worth testing, though, especially if you’ve built some complex animations that choke in ActionScript 2.0. Flash ninjas out there, do let us know how this works out for you.

“2007″ should sound familiar to Mac users; it’s when Adobe promises their Creative Suite will support Intel Macs. Let’s all just take a big vacation and backpack through Europe or sail solo around the world in the meantime; agreed?

Building a Portable SFF PC for Live Visuals, Music Gigs: Part 1, Assembly in Comic Book Form

Laptops are wonderful things. But they’re not always the best tool for the job, particularly when it comes to visuals. Notebook computers with even basic video cards command a huge price premium, and they’re not upgradeable. Desktop computers offer cheap, fast, upgradeable components, from the processor to storage to the video card. I didn’t want to sacrifice either: I wanted a powerful machine that I could take with me on a subway. Think fragbox for live visualists. In this series, I’ll set up, configure, and then gig with a Small Form Factor (SFF) PC running live visuals and audio.

First up: assembling the custom PC. For a little twist, you get to watch me do it comic book form, courtesy the fun Mac app Comic Life from plasq. If you’ve never built a PC before, or never an SFF machine, this will show you what it’s about. (Hey, I was a mostly-Mac person from 96 through ‘04 before returning to a cross-platform setup!) If you’re an old pro at custom machine building, you can laugh heartily at my mistakes.

Before we get into the how-to comic, though, a word about the Shuttle SN26P and why I’m so excited to be using it as a portable visual powerhouse.

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Welcome to Create Digital Motion!

A new companion to Create Digital Music, Create Digital Motion will focus on producing motion graphics, video, and animation, with an emphasis on real-time creation of visuals for performance, VJing, and interactive art.

Because artists increasingly span disciplines and media, CDMu and CDMo will share a single forum:

createdigitalnoise.com Create Digital Music / Create Digital Motion forums and community features

As always, we’ll depend on your news tips and suggestions for what to cover. You can reach us as always via the Create Digital Motion contact form.

While this site will follow roughly the same format as Create Digital Music, some things will be different. We intend to regularly feature video clips, since motion topics are much easier seen than described. That will include videos that provide creative inspiration, as well as those that demonstrate new technologies and techniques. And we will have the opportunity to look at topics that would never fit on the music site, like time lapse photography techniques and programming Flash.

At the same time, we expect plenty of synergy with Create Digital Music: not only are many of you doing both, but we’ll cover gear (like MIDI controllers and computers) that work for both music and motion. (For more explanation about what this whole thing is about, see my post on Create Digital Music.)

I’m pleased to have onboard James “Jaymis” Loveday, who will be taking on many of the editing and writing duties of Create Digital Motion. Jaymis is a talented VJ based in Australia and has done, honestly, most of the work putting together the new sites for both “CDMs” over the last few months; you can visit him on his site, jaymis.com. And yet again, Nathanael Jeanneret has outdone himself with a graphic design that conveys a lot of our message and mission. I could try to explain to you what CDMotion is about, but I think the graphics do a better job.

If you’re interested in writing for the site, too, please get in touch with me.

And speaking of talking, I’m going to stop, because we have too many stories to share with you, about VJing, interactive art, video, animation, Flash, Jitter, Processing, Quartz Composer, Final Cut Studio, the Adobe Video suite, Pd/GEM, vvvv, motion dive … well, stay tuned, participate, and I look forward to seeing you on the site and forums!

CDM Forums: Create Digital Motion Forums Now Online; Calling All Visualists and VJs

In advance of the launch of Create Digital Music’s sister site for interactive visuals and visual performance / VJing, we proudly present, by popular demand:

Create Digital Motion Forums

Note that this forum will be shared with the Create Digital Music forum, because we feel strongly that for many people, these two fields are overlapping in performance. If you’re doing anything visual — be it VJing, video mixing, music videos, visual stuff in Jitter, Processing, and Pd/GEM — now you have a place to talk about it. As always, let us know if you feel there’s a topic we missed or if something isn’t working right for you.

Now, go get those first posts in. (Thanks to Nat as always for his graphic talents.) And stay tuned for the Create Digital Motion launch later this month.