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	<title>Comments on: Speed Up After Effects: Gridiron&#8217;s Nucleo Pro Reviewed on CreativeCow</title>
	<atom:link href="http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/</link>
	<description>Motion graphics, live visuals, VJing, video production, and interactive art</description>
	<pubDate>Wed, 07 Jan 2009 07:33:43 +0000</pubDate>
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		<title>By: After Effects Distributed Rendering with Nucleo Pro at FresHDV</title>
		<link>http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-14142</link>
		<dc:creator>After Effects Distributed Rendering with Nucleo Pro at FresHDV</dc:creator>
		<pubDate>Tue, 16 Jan 2007 04:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-14142</guid>
		<description>[...] (Via CDM &#38; Ken Stone) [...]</description>
		<content:encoded><![CDATA[<p>[...] (Via CDM &amp; Ken Stone) [...]</p>
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		<title>By: Create Digital Motion &#187; Gridiron Nucleo Price Drop from $495 to $395</title>
		<link>http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-3101</link>
		<dc:creator>Create Digital Motion &#187; Gridiron Nucleo Price Drop from $495 to $395</dc:creator>
		<pubDate>Wed, 06 Dec 2006 06:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-3101</guid>
		<description>[...] Previously mentioned After Effects turbocharger Gridiron Nucleo Pro has been discounted from $495 to $395. Still a little steep for the indie, but considerably less a little steep, which is nice.             Ask CDM Readers: Electronics Component Markets in Hanoi, Vietnam? [...]</description>
		<content:encoded><![CDATA[<p>[...] Previously mentioned After Effects turbocharger Gridiron Nucleo Pro has been discounted from $495 to $395. Still a little steep for the indie, but considerably less a little steep, which is nice.             Ask CDM Readers: Electronics Component Markets in Hanoi, Vietnam? [...]</p>
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		<title>By: vade</title>
		<link>http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-840</link>
		<dc:creator>vade</dc:creator>
		<pubDate>Mon, 16 Oct 2006 06:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-840</guid>
		<description>Peter! why didnt you tell me about that build today! That sounds incredibly useful, especially for my patch!</description>
		<content:encoded><![CDATA[<p>Peter! why didnt you tell me about that build today! That sounds incredibly useful, especially for my patch!</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-839</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Mon, 16 Oct 2006 05:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2006/10/15/speed-up-after-effects-gridirons-nucleo-pro-reviewed-on-creativecow/#comment-839</guid>
		<description>Excellent ... now all we need is better multi-threading in the live apps, where performance is all the more critical. Cycling '74 showed me a developer build where they were working on this in Jitter. It was pretty cool -- separate patch cords for different threads. Only experimental, though. 

I also hope Adobe looks at more possibilities in this area, too. Performance matters to people, as illustrated by the price of this plug-in. I'd trade a few nifty new features for better performance -- even though I know that can be hard to market.

(On the audio side, Ableton Live made tremendous leaps forward in performance in version 6 ... so that makes me hold out hope for visual stuff, too.)</description>
		<content:encoded><![CDATA[<p>Excellent &#8230; now all we need is better multi-threading in the live apps, where performance is all the more critical. Cycling &#8216;74 showed me a developer build where they were working on this in Jitter. It was pretty cool &#8212; separate patch cords for different threads. Only experimental, though. </p>
<p>I also hope Adobe looks at more possibilities in this area, too. Performance matters to people, as illustrated by the price of this plug-in. I&#8217;d trade a few nifty new features for better performance &#8212; even though I know that can be hard to market.</p>
<p>(On the audio side, Ableton Live made tremendous leaps forward in performance in version 6 &#8230; so that makes me hold out hope for visual stuff, too.)</p>
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