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	<title>Comments on: What&#8217;s New for Jitter in Max 5</title>
	<atom:link href="http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/</link>
	<description>Motion graphics, live visuals, VJing, video production, and interactive art</description>
	<pubDate>Fri, 21 Nov 2008 02:56:13 +0000</pubDate>
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		<title>By: Create Digital Music &#187; Block Rocking Blocks: Latest in Visualism from Create Digital Motion</title>
		<link>http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-50115</link>
		<dc:creator>Create Digital Music &#187; Block Rocking Blocks: Latest in Visualism from Create Digital Motion</dc:creator>
		<pubDate>Fri, 16 Nov 2007 10:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-50115</guid>
		<description>[...] And in other news: top-shelf hard drive RAIDs, our own Jitterist vade talks about his work, remembering Doc Bailey&#8217;s spectacular work, what&#8217;s new (or isn&#8217;t all that new) in Jitter for Max 5, I get set straight on intelligent mirrors, and virtual access to the best cutting-edge techniques from visual mecca SIGGRAPH. [...]</description>
		<content:encoded><![CDATA[<p>[...] And in other news: top-shelf hard drive RAIDs, our own Jitterist vade talks about his work, remembering Doc Bailey&#8217;s spectacular work, what&#8217;s new (or isn&#8217;t all that new) in Jitter for Max 5, I get set straight on intelligent mirrors, and virtual access to the best cutting-edge techniques from visual mecca SIGGRAPH. [...]</p>
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		<title>By: vade</title>
		<link>http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44271</link>
		<dc:creator>vade</dc:creator>
		<pubDate>Tue, 16 Oct 2007 19:33:58 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44271</guid>
		<description>Also, recall that this is specifically for Jitter 1.6.x, not for Jitter 2.0, which is not currently in development. Whatever version bump there is for 1.6.x will bring Max 5.0 compatibility.

Just saying :)</description>
		<content:encoded><![CDATA[<p>Also, recall that this is specifically for Jitter 1.6.x, not for Jitter 2.0, which is not currently in development. Whatever version bump there is for 1.6.x will bring Max 5.0 compatibility.</p>
<p>Just saying :)</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44161</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Tue, 16 Oct 2007 00:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44161</guid>
		<description>Another nice feature, I just remembered -- the attributes inspector, which is an even bigger deal for Jitter than for Max. (No more giant objects with attributes after them!)</description>
		<content:encoded><![CDATA[<p>Another nice feature, I just remembered &#8212; the attributes inspector, which is an even bigger deal for Jitter than for Max. (No more giant objects with attributes after them!)</p>
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		<title>By: danwinckler.com &#187; writing for Create Digital Motion</title>
		<link>http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44149</link>
		<dc:creator>danwinckler.com &#187; writing for Create Digital Motion</dc:creator>
		<pubDate>Mon, 15 Oct 2007 22:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/2007/10/15/whats-new-for-jitter-in-max-5/#comment-44149</guid>
		<description>[...] Thanks to a recommendation from Anton, I&#8217;ve started writing for Create Digital Motion. My first two posts are about Doc Baily&#8217;s visual effects work for feature films, namely Solaris, and the new features coming for Jitter in Max 5.  connections0 comments. [...]</description>
		<content:encoded><![CDATA[<p>[...] Thanks to a recommendation from Anton, I&#8217;ve started writing for Create Digital Motion. My first two posts are about Doc Baily&#8217;s visual effects work for feature films, namely Solaris, and the new features coming for Jitter in Max 5.  connections0 comments. [...]</p>
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