Savvy Stretching: Free Pixel-Resizing Tools, But What About Real-Time, Video?

beach

It’s a beach.longerbeach
Now, it’s a more longer beach. Hmmm… too bad you can’t do this to the real world.

“Content-aware” image resizing — the ability to stretch images without distortion — is all the rage. vade covered the technology at last summer’s SIGGRAPH, and we’ve since seen publicly-available tools. But the New York Times musters an entire feature story on the topic (now it’s definitely mainstream), complete with a monster round-up of tools.

Thanks to Emmet for the tip!

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Slow Motion Inspiration of the Day: Lakai Fully Flared

By Jaymis

To distract from their intensely repetitive subject matter, skateboarding videos have used a variety of techniques, from blooper reels showing people hurting themselves, to Spike Jonze post-producing the decks to invisibility.

The latest iteration of this process I will let speak for itself:

Updated: Lakai had the video removed from Youtube. Does anybody understand why a company would do this? The video went seriously viral last week. I encountered it via Dooce (which, if you’re not in to reading about Mormonism and constipation, is one of the most popular blogs on the whole internets), and when I added it to CDMo it had well over 1 million views. The actual video was released in November, so any initial buzz has long faded. Suddenly there is a resurgence of interest in the video, and by association the company, and they respond by removing the video which is causing all of this positive publicity?

Projection, Frozen in Place No More: ArtificialEyes on How VMS Saved VJing

It’s not the lumens that count; it’s how you use them. But it’s easy to forget that when your projections just got blown out by lights, which someone used because they can move and your projection can’t. And it’s easy to get frustrated with the limitations of projection when you’re again looking at a static 4:3 rectangle on another flat wall.

Unfortunately, the art of using mirrors and other techniques to make projection more dynamic aren’t nearly as well known as they could be. Alternative projection techniques have also tended not to be productized. One significant exception is VMS or VideoMovingSystem. It’s the rare case of a hardware product made specifically for creative, live, performative projection. VMS is similar to the iCue moving mirror and some other tools, but it takes the kind of tools previously customized for lighting and specially adapts them to projection. You can actually buy a VMS unit with a projector already attached, or buy a unit that will fit a standard projector, making these more effective and easier to mount and use than lighting-specific instruments. It’s not a cheap solution for an independent VJ, but it is cheaper than competing custom lighting solutions. And if you read this site, you should already know that digital, computer-powered projection can do all kinds of things boring motorized lights can’t.

artificialeyes’ Michael Parenti and Todd Thille have taken a unique role in both championing the VMS tool and developing custom applications for it, as well as rocking Istanbul with the results. Michael said repeatedly that it saved the whole act of VJing for him. We got to talk to Michael and Todd about VMS and why it’s important — and, better yet, we got to play with these units, remote-controlled by artificialeyes’ 3L software and Michael’s iPhone. Even if you don’t plan on picking up VMS yourself (or I should say, convincing a club to buy them for you), you can tell from the interview how much of a difference changing a projection technique can make — not lumens, and not content, the two things we often get hung up on.

Jaymis: I have plenty more video from the ae guys waiting to be edited, both long-form looks into Thrill, and quick tips as well. That said, video is a bit of a new step for CDMo. This past year we’ve been talking about being a visualist mostly through the written word, so it would be great to get some feedback. Do you find video reviews and articles useful? Like the editing style? Think Peter should do voiceovers for software training videos? Hit the comments.

New Mac Visualist Tool 3L is Coming, and Why 2008 Will Be a Great Software Vintage

Squint closely at that interface: you’ll be seeing more of it soon. 3L demands a MacBook Pro, and scoffs at your softcore MacBook AIR. And it’s likely to make a big splash in the visualist software world.

2008 is looking like an extraordinary year for visualists: there’s an explosion of new software tools for live visuals. One of the most eagerly-anticipated is 3L (pronounced “Thrill”), a multi-purpose live visual application for Mac, from the massively-talented artificialeyes trio of Pascal Lesport, Michael Parenti and Todd Thille. (Todd, FYI, you may have to change that last name to 3iL.) We’ll be showing and explaining where 3L fits in, but let me jump into my unedited geeky take on it first.

3L is unique in that it takes a lot of the cool generative effects people are doing in individual patches for Max or Processing, loads them into one massively modular interface, and mixes in the prerequisite amount of pixel processing, audio, and MIDI. It’s like the monster Jitter patch you’ll never have time to finish, all on one screen — one very big screen; the software actually requires 1440×900 resolution to operate. If they had just done that, Thrill might fade into the blur of other modular environments created in recent years, but the software has also been packed with features tested by the Artificial Eyes crew in their gigs — meaning a whole lot of what you’d want to be able to do in a club is there already, including countless features you may not have even thought of yet. Pascal also apparently coded his way around limitations in Jitter.

We got an inside peek at the software in Perth. In fact, we peeked at a little too much — so much, we’re still, erm, editing all the footage we shot. And we might have gotten into that editing in Perth were we not out until the wee hours of the morning VJing with Thrill. Jack and Coke, Western Australian nightclub filled with ridiculously young-looking clubgoers, plus a completely unfamiliar interface that looks like the love child of Max/MSP, a 747, and a spaceship? Hell, yeah. With everything wired for MIDI and sound reactivity, Jaymis and I immediately found ourselves zoning into pulsing abstract patterns, even when we weren’t entirely sure what we were doing.

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Hands-on Review: Serato’s VIDEO-SL for Visual Vinyl Turntablism

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DJs are spoiled for choice when it comes to melding vinyl turntablism skills with digital mixing. But visualists have had no real mature option. Serato’s VIDEO-SL plug-in promises to change that, when coupled with their Scratch LIVE software and the Rane TTM-57SL mixer. To give the results a real shakedown, we turned to dj rndm and Robotkid, an audio-visual duo out of Boston who had already been frustrated with existing alternatives. Is the VIDEO-SL the breakthrough product visualists have waited for? -PK

rndm_black Scratch LIVE v1.8 and Video-SL 1.0 boast the ability to not only mix video alongside your digital audio tracks but to give it groundbreaking control via Rane’s TTM-57SL mixer (required). After several anxious months of anticipation, we recently got our hands on the fader of Rane’s newest DJ gear to see how well it lived up to the demo shown at last year’s NAMM event. This progression of audio/ video integration seemed too good to be true, especially for those of us wrangling with the likes of Virtual DJ and Ms. Pinky. 

When the Video-SL plugin ran for the first time, we knew there was no going back.

Video demos

dj rndm takes the full VIDEO-SL setup for a spin, mixing:

… and scratching:

Effects, transitions

The Video-SL interface blends seamlessly into the Scratch LIVE window and functions with the same ease and readability known from previous iterations. The plugin includes over two dozen video effects and sixteen different transitions to layer and transform your video content in real-time. Most of the effects and transitions are fairly standard. While Serato has no immediate plans to allow for user-custom transitions and effects, they did tell us that adding new ones is relatively easy, and they say they hope to add new content based on feedback from the Scratch LIVE forums.

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