Weekend Inspiration: Martin Böttger’s Ever-Changing Geometries
Whether in three-dimensional videos or paper sculptures, artist Martin Böttger manipulates organic, fluid geometry like a child with blocks. An artist working with Maya, vvvv, and Processing, his work demonstrates that even simple elements can yield a variety of creative products.
“Transformer” is an intentional nod to the robots and movie — with good reason; Martin seems like the type who could design you a robot that changes into a truck:
Here’s a showreel montage with more:
But adeptness with virtual forms doesn’t stop Martin from creating delicate paper sculptures that make sound, modeled on their virtual counterparts:
The timing is nice for me — I was just assembling some examples in 3D and sound for classes and gigs, and this is both a kick in the pants and a meal for the eyeballs.
For more:
Via the CDMo Flickr group, which offers still more inspiration.








1 Comment or Link
Leave a CommentComments
kim
fette sache!!!
March 16, 2008 @ 6:40 am
Other Sites Linking Here
more wicked graphics… « Experimenting with Game Interfaces
[...] graphics are done with processing (i think they are) - anyway looks great check out the video and link: « Problems with WiiGraph then try the [...]
April 17, 2008 @ 4:07 am
Leave a comment
RSS feed for comments on this post. TrackBack URI