Demos and Tutorials: Live Control of Open Source Animation in Animata, even with a ViewMaster
Mickey Mann from Matti Niinimäki on Vimeo.
MATTI NIINIMÄKI, aka Original Hamsters, has been hacking away with the fantastic new, open-source animation package Animata. Using OpenSoundControl (OSC), he can control live animation with two other open source tools: “Pure Data” Pd (which opens up all sorts of other sonic and control capabilities) and the Arduino controller platform. The proprietary but beloved Max/MSP works, too.
Translation: if you want a Mickey Mouse ViewMaster controlling live animation (top), Animata is your tool of choice.
Matti is really doing us a huge favor, as a lot of the OSC calls aren’t actually documented yet. Full tutorials here, found via CDM comments:
How to Control Animata With OSC from Max/MSP and Pure Data [Original Hamsters]
You can see some of the results in the videos here. The students and faculty of Finland’s University of Lapland all hang out on Vimeo, too:
http://vimeo.com/groups/ulapland
I think the ability to use Animata’s smart tools for setting up puppet-like characters should be especially nice. And yes, someone rightfully took issue with me calling this “3D,” but technically speaking, it is a 3D engine, even if the elements being used here are 2.5D or even 2D. Now, that said, I’d love to see some real 3D models in this engine, too – not to knock the deep creative possibilities of working with 2D models, but both should have some potential.
Pure Data to Animata with OSC from Matti Niinimäki on Vimeo.







8 Comments
Leave a Commentvj Lab
I’m really impress with this. more things to learn
I will get crazy here.
December 15th, 2008 @ 7:13 pm
grigori
Im itching to have a go at this tonight… Great find Peter!
December 15th, 2008 @ 10:20 pm
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December 17th, 2008 @ 2:49 am
Chuck
Does the Animata engine have capability for true 3D models currently, or was that a capability you were suggesting for the future? I think Animata has great potential, but definitely within a particular “look and feel” almost in a 2.5D stop motion framework.
February 1st, 2009 @ 1:13 pm
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