ps3maccam

Via Aaron Meyers, who’s getting ready for some fun projects at Eyebeam here in New York this week, anyone using a camera for capture, live video, or tracking needs to check out this copious thread on the OpenFrameworks forum:

beginners ~ Sony PS3 Eye

We already knew Sony’s US$40 PS3 Eye camera was a wonder; that’s why we strongly recommended its use in the tangible interface hackday hosted earlier this month. But while we’ve heard some good luck squeezing performance out of the thing on Windows and Linux, the Mac – while reliable – could use more options and performance. Theo Watson, one of the OpenFrameworks team, comes to the rescue with a patched version of the macam open source video driver – halfway down the page. (I hope his changes get rolled into macam?)

You’ll find lots of other tips, not only for the Mac but other stuff, as well.

We’ll keep collecting tips on this camera. Macam experiences, anyone? I’m still trying to successfully build the Linux driver; once I sort that out, I’ll share.

  • massta

    Okay, this is the coolest thing I've found in a while now. Been waiting for camera tracking to make it into a VJ performance. I'd say it's practically here:

    http://tinyurl.com/mrctd3

    Just feed the coordinates into an application like Touch or max/msp to create effects from, then pipe the video minus the tracking cross-hairs and blend the two.

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  • Casey Scalf

    Macam drivers no longer work with the newer >10.6. Currently trying to find other routes.