<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Not Everyone Pleased to See After Effects Go 64-bit?</title>
	<atom:link href="http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/</link>
	<description>The home for visualists</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:43:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Daniel</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-16100</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 27 Apr 2010 05:09:23 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-16100</guid>
		<description>Of course Windows 7 is better but what about those who already have rock solid XP x64? At least one 64-bit native release should be supported on XP 64? Is this because Adobe doesn&#039;t have 64-bit XP development/test machines? Everyone knows 64-bit XP doesn&#039;t get supported from Microsoft properly and third party drivers. Why Adobe too? I think one release of native 64-bit should have been supported by Adobe on XP x64. </description>
		<content:encoded><![CDATA[<p>Of course Windows 7 is better but what about those who already have rock solid XP x64? At least one 64-bit native release should be supported on XP 64? Is this because Adobe doesn&#039;t have 64-bit XP development/test machines? Everyone knows 64-bit XP doesn&#039;t get supported from Microsoft properly and third party drivers. Why Adobe too? I think one release of native 64-bit should have been supported by Adobe on XP x64.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grigori</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14398</link>
		<dc:creator>grigori</dc:creator>
		<pubDate>Sun, 28 Mar 2010 08:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14398</guid>
		<description>Peter, Im glad to hear it, really!!! 
 
I love the work you doing in establishing a platform towards generating greater interest towards Visual Creation with the use of Tools and Methods, yet I think it would suit a better purpose if we apply greater percentage towards tools that are freely available for everyone to use and in turn develop strong base of such users that will accelerate the further progress of the visual medium forward.&#160; 
 
Coprorate software has its place in some circles, yet after years being sucked into some of it I realise the drawbacks and enslavement to such systems. Yes, I said - enslavement. Sure enough, great deal of effort goes into those, but Im finding that its not the way to go for a free thinkign artists and creatives who would like further control and understanding on what they doing and working with. 
I&#039;ll be happy to contribute news tips, as I have in the past, but on this closing note would like to see more of general openess towards software and less exploration towards consumption and more emphasis on sharing and collaboarion based on open tools and methods of sharing.&#160; 
 
I can see it changing our industry in a new light as far as hardware as well as software.&#160; 
 
And thank you!!!! </description>
		<content:encoded><![CDATA[<p>Peter, Im glad to hear it, really!!!</p>
<p>I love the work you doing in establishing a platform towards generating greater interest towards Visual Creation with the use of Tools and Methods, yet I think it would suit a better purpose if we apply greater percentage towards tools that are freely available for everyone to use and in turn develop strong base of such users that will accelerate the further progress of the visual medium forward.&nbsp;</p>
<p>Coprorate software has its place in some circles, yet after years being sucked into some of it I realise the drawbacks and enslavement to such systems. Yes, I said &#8211; enslavement. Sure enough, great deal of effort goes into those, but Im finding that its not the way to go for a free thinkign artists and creatives who would like further control and understanding on what they doing and working with.</p>
<p>I&#039;ll be happy to contribute news tips, as I have in the past, but on this closing note would like to see more of general openess towards software and less exploration towards consumption and more emphasis on sharing and collaboarion based on open tools and methods of sharing.&nbsp;</p>
<p>I can see it changing our industry in a new light as far as hardware as well as software.&nbsp;</p>
<p>And thank you!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Prouty</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14320</link>
		<dc:creator>David Prouty</dc:creator>
		<pubDate>Fri, 26 Mar 2010 22:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14320</guid>
		<description>I have hardware that doesn&#039;t make the transition, to bad I have to rebuild my home studio for this. I think I will just hang out on XP until I cant find parts and get good at the stuff I already have. I did this with the Amiga way back when and the platform died but I think for XP there are enough parts for a 7 year run .... that is If they don&#039;t all get recycled by over zealous upgraders. 
One other thing to keep in mind, its not the hardware or software that matters, its the collection of what you produce ..... I am still using sample collections I made on an Amiga computer. :) </description>
		<content:encoded><![CDATA[<p>I have hardware that doesn&#039;t make the transition, to bad I have to rebuild my home studio for this. I think I will just hang out on XP until I cant find parts and get good at the stuff I already have. I did this with the Amiga way back when and the platform died but I think for XP there are enough parts for a 7 year run &#8230;. that is If they don&#039;t all get recycled by over zealous upgraders.</p>
<p>One other thing to keep in mind, its not the hardware or software that matters, its the collection of what you produce &#8230;.. I am still using sample collections I made on an Amiga computer. <img src='http://createdigitalmotion.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Kirn</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14240</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Thu, 25 Mar 2010 13:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14240</guid>
		<description>Fight the power, grigori. 
I&#039;m still mostly using Processing Creative Suite, myself. ;) </description>
		<content:encoded><![CDATA[<p>Fight the power, grigori.</p>
<p>I&#039;m still mostly using Processing Creative Suite, myself. <img src='http://createdigitalmotion.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grigori</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14232</link>
		<dc:creator>grigori</dc:creator>
		<pubDate>Thu, 25 Mar 2010 08:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14232</guid>
		<description>Im not pleased hearing non stop promos for Corporate branding. </description>
		<content:encoded><![CDATA[<p>Im not pleased hearing non stop promos for Corporate branding.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create Digital Motion &#187; Adobe on the 64-bit Transition: Plugs Will Be Ready, You&#8217;ll Be Happy</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14211</link>
		<dc:creator>Create Digital Motion &#187; Adobe on the 64-bit Transition: Plugs Will Be Ready, You&#8217;ll Be Happy</dc:creator>
		<pubDate>Wed, 24 Mar 2010 18:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14211</guid>
		<description>[...] mean for After Effects? Will it be worth the jump, and will your plug-ins be ready? I noted that those questions had some people concerned earlier this week. AE Product Manager Michael Coleman writes in with a few thoughts on that. From [...]</description>
		<content:encoded><![CDATA[<p>[...] mean for After Effects? Will it be worth the jump, and will your plug-ins be ready? I noted that those questions had some people concerned earlier this week. AE Product Manager Michael Coleman writes in with a few thoughts on that. From [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Coleman</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14173</link>
		<dc:creator>Michael Coleman</dc:creator>
		<pubDate>Tue, 23 Mar 2010 17:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14173</guid>
		<description>We have spoken with most of the AE plug-in developers and almost all of them are preparing updates that will run on 64-bit After Effects. Most will be available around the same time as After Effects. We&#039;ve been actively working with them to make it as easy as possible to do the updates. 
We are always looking for ways to improve performance in After Effects and 64-bit significantly raises the bar. It&#039;s also good to remember that plug-ins will also benefit from being 64-bit. Maintaining support for 32-bit plug-ins would likely slow the transition to 64-bit and create constraints to performance improvements. In the history of After Effects, we&#039;ve never forced this kind of transition, and we made this decision very carefully. In the case of 64-bit, it is clear that making this transition quickly brings the most benefits to After Effects customers. 
Michael Coleman 
After Effects Product Manager </description>
		<content:encoded><![CDATA[<p>We have spoken with most of the AE plug-in developers and almost all of them are preparing updates that will run on 64-bit After Effects. Most will be available around the same time as After Effects. We&#039;ve been actively working with them to make it as easy as possible to do the updates.</p>
<p>We are always looking for ways to improve performance in After Effects and 64-bit significantly raises the bar. It&#039;s also good to remember that plug-ins will also benefit from being 64-bit. Maintaining support for 32-bit plug-ins would likely slow the transition to 64-bit and create constraints to performance improvements. In the history of After Effects, we&#039;ve never forced this kind of transition, and we made this decision very carefully. In the case of 64-bit, it is clear that making this transition quickly brings the most benefits to After Effects customers.</p>
<p>Michael Coleman</p>
<p>After Effects Product Manager</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rs</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14170</link>
		<dc:creator>rs</dc:creator>
		<pubDate>Tue, 23 Mar 2010 16:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14170</guid>
		<description>It&#039;s a shame there isn&#039;t 32-bit-plug-in support, which shouldn&#039;t be hard to implement. There are quite a few companies that are out of the market, so there is no chance to use tools under 64-bit anymore... 
And btw, there is also a solid XP 64-bit for many years, overall 64-bit is truely the future! </description>
		<content:encoded><![CDATA[<p>It&#039;s a shame there isn&#039;t 32-bit-plug-in support, which shouldn&#039;t be hard to implement. There are quite a few companies that are out of the market, so there is no chance to use tools under 64-bit anymore&#8230;</p>
<p>And btw, there is also a solid XP 64-bit for many years, overall 64-bit is truely the future!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kerich</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14166</link>
		<dc:creator>kerich</dc:creator>
		<pubDate>Tue, 23 Mar 2010 11:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14166</guid>
		<description>Remember, all future versions of Premiere (Adobe Premiere Pro CS5 and  Adobe After Effects CS5 or CS &#8220;Next&#8221;) are 64-bit only OSX 10.6 or 64-bit  edition of Microsoft Windows Vista or Windows 7.  By running in  parallel, the CPU can take over tasks where the GPU isn&#8217;t used. 
&#160; 
Adobe Premiere Pro CS5 &#8211; Mercury Playback Engine Sneak Peek 
http://cs5.org/?p=594 </description>
		<content:encoded><![CDATA[<p>Remember, all future versions of Premiere (Adobe Premiere Pro CS5 and  Adobe After Effects CS5 or CS &ldquo;Next&rdquo;) are 64-bit only OSX 10.6 or 64-bit  edition of Microsoft Windows Vista or Windows 7.  By running in  parallel, the CPU can take over tasks where the GPU isn&rsquo;t used.</p>
<p>&nbsp;</p>
<p>Adobe Premiere Pro CS5 &ndash; Mercury Playback Engine Sneak Peek</p>
<p><a href="http://cs5.org/?p=594" rel="nofollow">http://cs5.org/?p=594</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Kirn</title>
		<link>http://createdigitalmotion.com/2010/03/not-everyone-pleased-to-see-after-effects-go-64-bit/#comment-14144</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Tue, 23 Mar 2010 03:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmotion.com/?p=5222#comment-14144</guid>
		<description>@David: It&#039;s possible to virtualize XP within 7; there&#039;s even a compatibility layer. But it&#039;s very, very unlikely you&#039;d actually want to use that. ;) The transition from XP to 7 is really going to be about which computer you have. Newer machines are going to work better on 7 than XP, and older machines better on XP than 7. If you have a relatively recent machine, upgrading to 7 is pretty painless, unless you have an unusual software/hardware combination. 
I&#039;m generally with vade - 64-bit is a good thing. It is too bad there&#039;s no 32-bit bridge, though, as we&#039;ve gotten with audio. But since the main reason you&#039;re upgrading is adding performance - and because it&#039;s more important *for the plug-in* in video than audio - it&#039;s not a deal-breaker.&lt;span style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt; </description>
		<content:encoded><![CDATA[<p>@David: It&#039;s possible to virtualize XP within 7; there&#039;s even a compatibility layer. But it&#039;s very, very unlikely you&#039;d actually want to use that. <img src='http://createdigitalmotion.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  The transition from XP to 7 is really going to be about which computer you have. Newer machines are going to work better on 7 than XP, and older machines better on XP than 7. If you have a relatively recent machine, upgrading to 7 is pretty painless, unless you have an unusual software/hardware combination.</p>
<p>I&#039;m generally with vade &#8211; 64-bit is a good thing. It is too bad there&#039;s no 32-bit bridge, though, as we&#039;ve gotten with audio. But since the main reason you&#039;re upgrading is adding performance &#8211; and because it&#039;s more important *for the plug-in* in video than audio &#8211; it&#039;s not a deal-breaker.&lt;span style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

