The futurists are on the side of 3D, even with silly-looking glasses and 19th-century stereoscopy, while luddites rail against it just because they don’t know any better? Think again. A good, long look at Super Mario Brothers might just change the way you think about time in media – seriously.

The advent of photography and cinema brought with them revolutionary ideas about the nature of time, connected to ideas spanning the gamut from narrative to science. So what’s the next big idea in aesthetics and thought?

Gabriel Shalom, reaching CDM via Twitter, takes up that question in spectacular fashion in a spoken manifesto on aesthetics he calls hypercubism. He draws on the relationship between cubist painters and cinema and argues the new metaphor, from gaming, is object-oriented. Welcome to the fourth dimension.

And yes, all this leads to Gabriel picking up on growing criticism of stereoscopic 3D. See, previously here on CDM:
Walter Murch Identifies 3D’s Shortcomings; A Non-Luddite Plea for the Imperfection of Illusion

But that goes well beyond what technological delivery apparatus, to the issue of how narrative and aesthetics take up new dimensions in media.

There are more questions here than answers, and I’m not sure that even Obi-Wan Kenobi appearing as a hologram really would satisfy some of those questions. But it could get you thinking, not only about finding technological solutions to these artistic dilemma, but finding expressive solutions, too.

Well worth a watch. And see also Gabriel’s Quantum Cinema blog for more brain candy and future cinema ideas:

  • Blair Neal

    Glad to see a bit of interesting theory pop up on here. It would be even more interesting to look at all of what he's talking about from more of a performance based angle.

    I've often fantasized about making a fake visualist performance manifesto from the perspective of someone 100 years in the future…just so I can make up wild unfounded speculation about the future of projection and holography. We have all of these wonderful artifacts of people trying to predict the distant future of audiovisuals back in the 1900's/1920's…but our current views into the future seems way more conservative than they used to be..people feel more comfortable speculating about 10 years out instead…

  • Peter Kirn

    @Blair: Great point – and actually, would make perfect sense to apply this to performance, as the "object"/non-linear model seems even more applicable there.