Audiovisual artist Mandelbrut, based in Toronto, is doing some stunning work with audio-reactive vectors and intense programmed sounds. We’ll be talking to the artist hopefully next week, but rather than wait, I’d love to put it out to you, our readers. Got questions you’d like to ask? Critical reactions? I hope to do an interview soon, so here’s your chance to see that I ask what you want to know, or conversations you’d like to start with another artist. (See also this week’s vade interview by Kyle McDonald for some ideas.)

  • Laurence

    These are very impressive…I'm interested in what software/hardware he's using to generate them. It looks like he can tweak certain variables while others are controlled by the sound. I like that these visuals have kind of an analog look, which also give them a film-like quality.

  • steve

    Trapcode Form?

  • http://antisound.net stk

    Wow. Beautiful, visuals and audio.

    Would love more information, please follow up if you can. Particularly like the CRT-like quality of the visualisations.

  • http://kodama.angrypixel.org Scott

    Reminds me of having my head peeled off by Robin Fox's oscilloscope performances:&nbsp ;http://www.robinfox.com.au/oscilloscope/ (I mean that in a good way).

  • xpez2000

    It's strange how everyone doesnt have any kind of awareness of art history for this type of work… This is totally early video work and film animation art work from the 60s and 70s…

    Imagine if this was a painting blog where painters looked at new work and some guy who paints identical picassos was on here..and everyone on the blog was ASTONISHED and showered wonderful comments all over the place…"WOW thats so awesome, how cool, this is AMAZING!!!!.."

    HAHAHA  

    computer art in the 2000s is so ridiculous..

  • Peter Kirn

    @xpez2000: What would it be like if painters painted works that built on the tradition of painting, and if someone said "ah, that reminds me of xx"?

    It'd be *exactly like painting has been* for centuries, actually.

    So, if you're so knowledgeable about the history of this medium, be specific. And if you have a comment about this particular work, be specific. I didn't go so far as to make any particular analysis; it was a teaser. I was curious what people saw. 

    If you can't make specific, critical comments, don't lecture other people about being ignorant of art history. If you can, take the time to actually articulate them.

  • Peter Kirn

    Also, see my comments on today's post -&nbsp ;http://createdigitalmotion.com/2011/05/chris-milk-and-google-make-a-webgl-music-video-and-share-some-secrets-start-the-magic-now/ – my assumption is that you need commonly-understood technique in order to move the medium forward.

  • Kevin Hackett

    I really enjoy the visual quality of these and I understand the sound is a necessary component to the way they look, however I find stuff like this hard to listen to. I do like to take things like this that are generated from sound and apply them to more natural sounds arranged in more pleasing sequences. Great work, I just have to turn down the volume.