64-bit Memory Still Not Present in Final Cut Studio
There's been some chatter today about Final Cut Studio and "64-bit." Now first, simply saying 64-bit is fairly meaningless. 64-bit applications can refer to 64-bit processing (as in computation) and 64-bit memory space. In audio, it's even more confusing, as we routinely refer to 64-bit audio signal - which is ... read more.
Fun with OSC: Step Sequencer for Resolume
Making software more controllable opens it to all kinds of new possibilities. We saw some of this work, including Gian Pablo Villamil's "chaos mode" implementation for audiovisual VJ app Resolume Avenue, last week: Visual Control: TouchOSC + Modul8, Max + OSC + Resolume Chaos Mode Now Gian Pablo is on a roll, ... read more.
VLC 1.0: Now One-Stop Video Conversion on Mac, Windows, Linux
If you work with video at all, you're likely already best friends with VideoLAN's VLC Media Player, the lightweight, fool-proof Mac/Windows/Linux player that somehow manages to play any video file on any OS without intervention. So, it was big news last week as VLC hit the 1.0 milestone, a major, ... read more.
Visual Control: TouchOSC + Modul8, Max + OSC + Resolume Chaos Mode
When applications are open to clearly-expressed control, it's easier than ever - easier than with MIDI - to navigate their interfaces and make them express what you want. Using OSC (rather inaccurately named Open "Sound" Control), interacting with live visuals is getting a lot more powerful. Case in point: thanks ... read more.
Flash Augmented Reality, Made Easier: Open Source FLARManager
You've seen the demos. You like the idea of tracking tags in the real world to create visuals. And now you want to try augmented reality for yourself - and, incidentally, you're a Flash developer. Reader Eric Socolofsky writes to share a framework he's created that makes it much easier to ... read more.
Resolume OSC Reference and Tricks
Photo of a Resolume 3 rig (CC) Retinafunk. When it comes to controlling software, let's put it bluntly: OSC good, MIDI bad. With OSC, it's possible to control the array of things software might do, with easy use of high-resolution data, descriptive names in plain English (or your language of choice), ... read more.
The Apple "Spinning Wait Cursor" Pinwheel, as a Stone Sculpture
Brian Kane, designer, Emergency Broadcast Network co-founder, and Vujak co-creator (the first video sampler), has a brain full of wacky ideas. The latest: a study for a sculpture in stone that immortalizes what Apple officially calls the "Spinning Wait Cursor," and what we call the pinwheel, or "(*&$*(&*(&!" (Well, depending ... read more.
Open Emu: Free Game Emulation on Mac, Quartz Composer – Even VJ with Games
Favorite games from the 8-bit era and beyond, now with slick, Mac-friendly functionality wrapped around them. Here's how it might look actually playing those games. Fans of vintage games with Macs, take note. Open Emu makes emulation of classic game systems a "first-class citizen" on the Mac. But if it were ... read more.
Stop Motion as Performance? Toon Loop, Free Realtime Tool; Plus a Modern Milkmaid
ToonLoop Remix from Society for Arts and Technology on Vimeo. Yes, you read that right: realtime stop motion. While stop motion is, by definition, associated with a painstaking process of creating animation frame by frame, a free and open source tool takes a different approach. ToonLoop provides the usual stop motion ... read more.
PS3 Eye Cam Optimization, Mac and Beyond
Via Aaron Meyers, who's getting ready for some fun projects at Eyebeam here in New York this week, anyone using a camera for capture, live video, or tracking needs to check out this copious thread on the OpenFrameworks forum: beginners ~ Sony PS3 Eye We already knew Sony's US$40 PS3 ... read more.







