Visual Space Music: Generative Audiovisualizer with Surround Projection in Jitter

By Jaymis

mememamo writes in with his audio visual synthesizer exploration project, Visual Space Music.

Visual Space Music is an interactive audio visual installation created in Max/MSP and Ableton Live. It explores the possibilities of space based audio arrangement and mixing. The user navigates through the virtual space, moving through and manipulating audio/visual synthesis objects, creating anything from abstract virtual soundscapes to precise rhythmic space music.

Using a joystick and knob/fader based midi controller, the user navigates through the virtual space, while moving knobs manipulates each synthesis object, controlling how the object sounds and looks in realtime.

Movement in the space can both affect the arrangement of a composition (using space instead of traditional time-based methods) and also the surround mix. The object sounds project from the direction they are in, manipulated by the user’s exploration of the space.


Visual Space Music Introduction (HD) from Ian McKinlay on Vimeo.

There’s extensive software and hardware information on the project site. I’m especially loving the use of Ikea rear projection screens!

An Attentive Flock of Mirrors, Built in OpenFrameWorks


Audience from Chris O’Shea on Vimeo.

Chris O’Shea and rAndom International have completed a lovely installation at the Royal Opera House (UK). 64 mirrors move, each distinctively, to follow moving attendees who catch their “attention.” The installation is powered by Chris’ custom code and rAndom’s hardware and circuits, build on C++, OpenFrameWorks, and Intel’s ubiquitous open source computer vision library OpenCV.

I really enjoy how elegant the resulting design is, and the way it fragments the faces of viewers in a sea of mirrors, bobbing around with simulated intelligence.

Audience for Deloitte Ignite Festival [Project Page, Chris O’Shea]

I expect this could inspire other computer vision projects, or motorized screen concepts in place of mirrors.

Here’s what the video analysis software interface looks like:

See also: other photos of Audience on Flickr

DIY: Look Like a Real Broadcaster with a Mic Flag

micflag

Mike Una has written up a fantastic mini-tutorial on how to make your own mic flag — that is, the little oldskool decorations broadcasters put on their mics. (Well, anyway, the oldskool ones looked coolest.) This one seemed a bit better-suited to createdigitalmusic.com, so it’s over there, but imagine it may interest some of you doing your own video production — or get someone to interview you as the VJ superstar you are.

How to Build a Mic Flag and Look Like a Real Broadcaster

Image: Bob Gowa at the wonderful vintagemicflags.com.

Refresh: Asides

Video Critter and Other Critters Open Sourced -

Critter and Guitari, creators of the aforementioned DIY hardware Critter boards have released their PCB design files. Is it everything you need to make your own Video Critter? I don’t know enough about circuits to be sure, but it’s exciting that the information is now freely available. [via Make]

Most Picture Elements Ever: Shiffman Goes Big and Releases Library

By Jaymis

It’s been almost 6 months since we posted about Shiffman’s Most Pixels Ever processing library, but that doesn’t mean there’s been no progress.

Recently he’s left the lab and ensconced himself in front of the IAC Video Wall, bringing Most Pixels Ever to the screen with the most pixels to give.

Run Lola Run Lola Run Lola Run Lola Run from shiffman and Vimeo.

A little technical detail, with an announcement:

Each cell of video is 60×45 pixels. The entire system is run by 3 Mac Pros each pumping out 2720×768 (totaling 8160×768 for the entire wall.) I’m going to be releasing the Processing library/framework this week! Stay tuned!

Releasing the library? You mean this library?

The site is still a little lean, but early adopters can download the Alpha version and read a little about running it with processing.

Bouncy bouncy!